Prufrock's Wargaming Blog

Prufrock's Wargaming Blog

Saturday, October 29, 2011

Ancient and Medieval Wargaming playtest

Hello again; it's been quite a while between posts...  I recently picked up Neil Thomas' Ancient and Medieval Wargaming off the shelf for something to read while backpacking the boy to sleep, and in so doing reminded myself that I still had it!  I'd played it once before with a few drinking buddies, and once or twice with Luke, but had not revisited it since then so decided to give it a shove.

I did not set up any terrain; just a Polybian Roman force (5 x hastati/principes, 1 x triarii, 1 x velites, 1 x cav) against a bunch of Gauls ( 4 x warriors, 1 x fanatics, 1 x skirmishers, 2 x cav) in the open to see how it would go.

The game lasted four turns, with the Gauls having the better of it on the wings but the Romans cleaning up in the centre.  A&MW seems to be quite a limited game, but was fun nonetheless.  The cavalry combats take a lot longer to resolve relative to the infantry ones, so it's difficult to see there being much scope for envelopments of the Hannibalic variety unless the onset of the infantry clash is delayed.  There is clearly room for tactics, but light infantry are in for a bit of a tough time as they cannot evade (though they can break off after a turn of combat if they are faster than the enemy).  The Gauls need a bit of terrain to give them a fighting chance, so perhaps I'll give it a run through again with some woods on the battlefield.

Anyway, here's a shot of the board at battle's end, with the Roman centre having disposed of its opponents and marched a heavy infantry unit off the board to complete the victory...


Nice to get a wee battle in again after a while...

Saturday, September 24, 2011

Rugby World Cup is ON!

Things will be very quiet here on the old blog for a couple more weeks as I settle down to watch the rugby world cup in earnest.  It has been a great spectacle so far, but it's going to go up a notch or two tonight as our beloved All Blacks take on the might of the French.  It should be a real battle out there, and with a cracking few weeks to come I couldn't be happier. 

So, I raise my glass to all the rugby fans out there, and let rugby be the winner on the day (as Sean Fitzpatrick might have said)!

Cheers!

Wednesday, September 21, 2011

Lost Battles (the boardgame) arrives

It's been a quiet few weeks here on the blog front.  I had a quick visit home to New Zealand to celebrate the old man's 60th, and although I was only there for a week I've been a bit of a wreck since my return.  It was great to catch up with family and have a few too many beers but it really took it out of me.  I think I must be getting old!

Anyway, on to the wargaming...

On Sunday the long-awaited boardgame version of Phil Sabin's Lost Battles arrived on my doorstep.  It really is the box of goodness I'd been hoping it would be.  The artwork is stunning and the new rulebook is superb.

Here are a few in-progress shots of the Granicus scenario to give you a taste:





The only slight complaint I have is that the grassy areas on the river tiles are rather greener than those of their normal cousins, but once the counters are down I find that I don't notice it so much.  Phil Sabin, Mark Mahaffey and the Fifth Column Games team have done a great job on this, and I'm very happy I got my pre-orders in on this one.

Well, back to the game!

Thursday, September 1, 2011

Free Ancient Naval Wargame Rules

I just came across this on boardgamegeek.com - a link to a freely available game of galley warfare that only requires a few boxes of matches!  Looks like a great concept.   Might be worth checking it out!

Wednesday, August 17, 2011

Mago's last battle scenario (following Jim Webster)

Amongst the recent influx of new members on the Lost Battles yahoo group, I recognised a name from Slingshot - Jim Webster. This reminded me that I'd been meaning to convert his recent discussion of Mago's final battle in Insubria into a Lost Battles scenario. Jim's article, "The Italian Campaign of Mago" (Slingshot 276) gives an account of Mago's expedition to Italy and the battle there that resulted in the younger Barca's defeat in 203 and the subsequent evacuation of his army from the mainland. Incidentally, I can't actually find an accepted name for this battle. Wikipedia calls it "The Po Valley Raid", but given that there appear to have been four legions involved as well as a good 20-odd thousand Carthaginians, calling it a 'raid' might be a little insulting! Has anyone an answer to this?

Anyway, this OOB relies on Jim's research and conclusions, which are themselves based on Livy's account of the battle. Livy's treatment can be found in Book XXX.18 of his "History of Rome". Here is the relevant excerpt (Canon Roberts's translation) taken from the electronic text centre, University of Virginia:

********

During this summer P. Quintilius Varus the praetor and M. Cornelius the proconsul fought a regular engagement with Mago. The praetor's legions formed the fighting line; Cornelius kept his in reserve, but rode to the front and took command of one wing, the praetor leading the other, and both of them exhorted the soldiers to make a furious charge on the enemy. When they failed to make any impression upon them, Quintilius said to Cornelius, "As you see, the battle is progressing too slowly; the enemy finding themselves offering an unhoped-for resistance have steeled themselves against fear, there is danger of this fear passing into audacity. We must let loose a hurricane of cavalry against them if we want to shake them and make them give ground. Either, then, you must keep up the fighting at the front and I will bring the cavalry into action, or I will remain here and direct the operations of the first line while you launch the cavalry of the four legions against the enemy." The proconsul left it to the praetor to decide what he would do. Quintilius, accordingly, accompanied by his son Marcus, an enterprising and energetic youth, rode off to the cavalry, ordered them to mount and sent them at once against the enemy. The effect of their charge was heightened by the battle-shout of the legions, and the hostile lines would not have stood their ground, had not Mago, at the first movement of the cavalry, promptly brought his elephants into action. The appearance of these animals, their trumpeting and smell so terrified the horses as to render the assistance of the cavalry futile. When engaged at close quarters and able to use sword and lance the Roman cavalryman was the better fighter, but when carried away by a frightened horse, he was a better target for the Numidian darts. As for the infantry, the twelfth legion had lost a large proportion of their men and were holding their ground more to avoid the disgrace of retreat than from any hope of offering effectual resistance. Nor would they have held it any longer if the thirteenth legion which was in reserve had not been brought up and taken part in the doubtful conflict. To oppose this fresh legion Mago brought up his reserves also. These were Gauls, and the hastati of the eleventh legion had not much trouble in putting them to rout. They then closed up and attacked the elephants who were creating confusion in the Roman infantry ranks. Showering their darts upon them as they crowded together, and hardly ever failing to hit, they drove them all back upon the Carthaginian lines, after four had fallen, severely wounded.

At last the enemy began to give ground, and the whole of the Roman infantry, when they saw the elephants turning against their own side, rushed forward to increase the confusion and panic. As long as Mago kept his station in front, his men retreated slowly and in good order, but when they saw him fall, seriously wounded and carried almost fainting from the field, there was a general flight. The losses of the enemy amounted to 5000 men, and 22 standards were taken. The victory was a far from bloodless one for the Romans, they lost 2300 men in the praetor's army, mostly from the twelfth legion, and amongst them two military tribunes, M. Cosconius and M. Maevius. The thirteenth legion, the last to take part in the action, also had its losses; C. Helvius, a military tribune, fell whilst restoring the battle, and twenty-two members of the cavalry corps, belonging to distinguished families, together with some of the centurions were trampled to death by the elephants. The battle would have lasted longer had not Mago's wound given the Romans the victory.

********

Returning now to Jim's take on this, the reference point is a Roman army under P. Quintilius Varus and M. Cornelius Cethegus consisting of 4 legions plus allies. At a Lost Battles troop multiple of 4, this force could come out like this:

24,000 heavy infantry - 12 units of average legionaries.

c.10,000 velities - 2 levy and 1 average light infantry units.

c.5,000 cavalry - 5 average heavy cavalry units.

Quintilius Varus (uninspired commander; perhaps even uninspired leader) with the cavalry and Cornelius Cethegus (average leader) for a total fighting value of 79.

Mago's force could look something like this (again, these are Jim's numbers and my guestimates are just to fit them into the LB scheme):

12,000 veterans from Spain - perhaps 4 units of average heavy infantry and 4 units of veteran heavy infantry.

4,000 Africans - 2 units of average heavy infantry or 1 heavy and 1 light.

7 elephants and 2,000 light infantry - 1 African elephant unit with accompanying skirmishers.

8,000 Ligurians & 4,000 Gauls - mixing these contingents together we could say 2 average heavy infantry, 1 levy heavy infantry and one levy light infantry.

1,000 Spanish cavalry - 1 average heavy cavalry unit.

1,600 Numidian cavalry and c.400 Gallic cavalry - 2 average light cavalry units.

With Mago as an average commander (though I would perhaps think about making him an inspired commander to account for the positive morale influence Livy attributes to him in this battle) this would give a fighting value of 62 (or 68 if Mago is an IC).

So far so good. This OOB can be tweaked easily enough, but is hopefully a reasonable start given what is known of the forces involved and the way Livy reports the salient features of the battle. It would be possible to use a troop multiple of five and allow both sides more veteran units, but I'm not sure that the account warrants that (though playtesting might).
The terrain is, as Jim intimates, one of the the most difficult elements of the battle to attempt a reconstruction of, as there is not very much to go on. He suggests that Mago picked a site with restricted frontage so as to negate the Roman advantage in numbers, and posits terrain on the flanks to effect this. Regarding the reserve lines, no special considerations need to be made here, as Lost Battles already effectively accounts for reserves through the zone attack limits and the gradual attrition caused by units becoming spent and rotating out of the lead position.

As two legions with ala deployed side by side might take up around 1500-1600 metres frontage, we could probably go with 600m zones, giving us a battlefield 3kms across, an attack limit of three, and ample space for the other two legions to wait for their turn on the front line. To further restrict things as per Jim's vision we could add an impassable hill on one flank and perhaps another (normal) hill in the Roman wing zone of the opposing flank to interfere with the Roman cavalry deployment and give Mago time to bring the elephants in to support the cavalry on that flank if he so desired.

Alternatively, we could make the zones 500 across, do away with the impassable hill altogether, and consider the attack limit of three to be an adequate enough representation of a constricted battlefield as it is.

There does not seem any call for weather, fatigue, or surprise to have any special impact on the battle. Key zones should probably be in the centre as usual, though if the impassable hill battlefield is used the key zones could be shifted one zone farther away from that. Mago should certainly have the first move, and if he were classed as an inspired commander would have enough commands available to set up a strong defensive position with either battlefield configuration. Even as an average commander he would be able to do a fair bit with a deployment turn of 12 commands.

Well, there we go for a start. Thanks very much to Jim for an interesting article on such an overlooked battle.
This has also been posted on the yahoo group, though in an insufficiently proof-read form, I regret to say!

Saturday, August 13, 2011

Cannae refight

I went through a quick solo refight of Cannae using Lost Battles last night as I hadn't played a game for a while and felt that one was due.  Here are a few shots taken from during the game...

Opening scenes.


From the Carthaginian side, showing the Libyan veterans in their famous columns with the Gauls and Spanish out front to bait the trap and the cavalry to complete the encirclement.


The main Roman line, formed up in great depth, hopes to break clean through the Carthaginian centre.


Hasdrubal and his crack cavalry units approach the Roman right.


The Gauls shout and expose themselves, as was their wont...

The early going.


The Romans advance to contact, with the cavalry of the right scoring a double hit and putting Hasdrubal's men on their guard.


The centre, where both sides are hesitant in their initial attacks.


The Libyans on the Carthaginian right wait for their moment. 


Battle is joined all along the line.

Mid battle.


Both sides score hits in the infantry struggle with no clear advantage to either army.


Hasdrubal's cavalry fail to make any headway against the single unit of equites opposing them.


The Roman left centre inflicts a flurry of hits on the Carthaginian right centre, forcing it to contemplate a withdrawal or face a possible collapse.

 


Hasdrubal is still waiting for his breakthrough, and now all of his cavalry command is spent.  It is a brave effort by the determined Roman horse!

End game.


The Romans are having the better of it in the infantry battle, and their cavalry have held on both the left and the right.  Varro successfully rallies his troop on the left, but in trying to do so again is struck down and killed, taking a unit of heavy cavalry with him.  The advantage on that flank is now transferred to the Numidian lights.  Foolish Varro!

 


The Carthaginian right centre is about to crack, but in the nick of time Hasdrubal breaks through on the left.  Hannibal now takes his flip-flop move which reverses the turn order and gives the Carthaginians a second turn in a row.  He uses it to envelop the Roman centre and to withdraw his own under-pressure right centre.


With the encirclement complete and shatters beginning to mount, Paulus also falls in a rally attempt.  The legions take some Gauls and a unit of African veterans with them, but with both consuls dead and the army surrounded their spirit finally gives out.

With the Romans routing from the field the battle went to Carthage.  Despite the seeming inevitability of that result, it was very close, and for this the Romans can thank the heroics of the cavalry of the right whose resolute defense was only exceeded by their brilliant attack.  If Varro had not allowed himself to get killed in a vanity rally attempt on the other flank Rome may in fact have won the field.

As it turned out, once the VPs were tallied up the Romans did win on points under the handicap system by virtue of having inflicted so much damage upon Hannibal's host.  The Carthaginians scored 92 VPs, but the Romans beat them by 8.  This was no doubt a great consolation to the mothers, wives and children of those who lost their lives in the subsequent slaughter!

Again, another engaging game of Lost Battles.  It rarely disappoints.

Friday, August 12, 2011

Lost Battles revised rules

As many of you will know, Phil Sabin's excellent rules set Lost Battles is being released as a deluxe boardgame by Fifth Column Games later this year (hopefully later this month, in fact).  In what could be very good news for dedicated miniatures gamers who do not wish to shell out for a copy of the boardgame, it appears that Phil Sabin is considering making copies of the rules and charts available separately for about 20 GBP + postage.  He has just posted this message on the Lost Battles Yahoo group:

Please could anyone who might be interested in buying a copy of the boardgame rules and charts separately for around 20 GBP plus postage say so here ASAP.

So, if you are interested in being able to get the fully revised and reformated rules in full colour, with much expanded examples and separate charts, it might be a good idea to let Phil know and encourage him to order production of extra copies of the rules.  To do that, simply post on the group in reply to his message.  If you are not a member of the group, it is a simple matter to join by following this link here.

And with that out of the way, we return to our normal programme...
Related Posts Plugin for WordPress, Blogger...