The game itself is diceless and relatively simple, using only 1 page of rules. Two armies of equal size - 10 units and a baggage piece each - and strength face off across a hex board (a Commands & Colors: Ancients board does nicely), with a neat method of combat resolution (3 attacking units will rout a hoplite unit, 2 a peltast or cavalry unit, 1 the baggage unit, 4 the commander and his guard).
The object of the game is to rout four units and there is a simple victory point system so that players can play a series of games to determine an overall victor.
If you are interested, follow the link above to see more.
Note that the game can be played as a board game or with miniatures.
Phalanx game board, taken from the VASSAL module by Slava. |
Sample deployment, again from the VASSAL module. |
Thanks for the heads up. I may have to try it out sometime. Need to get an appropriate sized mat though.
ReplyDeleteDo you have any of the Commands & Colors / Battlecry family of games Dean? If so, you can use one of their boards.
DeleteI was very keen on "Phalanx" when it was published in Wargames Illustrated back in the nineties. I used to prefer the diceless version ( there was a dice version too ) and extended it to include Imperial Romans.
ReplyDeleteI used a cork notice board and 6mm soldiers, I reckon I might dig it all out and give it a run out!.
I think they were published in Slingshot, Paul? I may be wrong however. I'd like to try out the original game myself, actually.
DeleteThanks for the tip on Phalanx and Sabin's Lost Battles Yahoo Group. You have provided much to explore.
ReplyDeleteGlad to be of service, Jonathan!
DeleteAaron, You seem to have dropped your gauntlet on the ground. Here. Let me pick it up for you. ;)
ReplyDeleteI have not played this version but maybe we could give it a go sometime if you are up for it. Just give me a week to run through the rules and a test game.
John
Sounds like a plan, John!
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